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| author | Aiden Woodruff <woodra@rpi.edu> | 2025-11-03 10:50:43 -0500 |
|---|---|---|
| committer | Aiden Woodruff <woodra@rpi.edu> | 2025-11-03 10:50:43 -0500 |
| commit | c4b6d2dad64b8136b99fa7358ec141d4a46ff4e9 (patch) | |
| tree | fcb85d496c563131a917c6b8c840a9ff6fd16e26 | |
| parent | 7a4dc603584fdb12fd828de2729986b5eb92a1aa (diff) | |
| download | tipping-points-c4b6d2dad64b8136b99fa7358ec141d4a46ff4e9.tar.gz tipping-points-c4b6d2dad64b8136b99fa7358ec141d4a46ff4e9.tar.bz2 tipping-points-c4b6d2dad64b8136b99fa7358ec141d4a46ff4e9.zip | |
add code for onr round of name game
Signed-off-by: Aiden Woodruff <woodra@rpi.edu>
| -rw-r--r-- | src/main.cc | 92 |
1 files changed, 78 insertions, 14 deletions
diff --git a/src/main.cc b/src/main.cc index 467c1ad..0f391eb 100644 --- a/src/main.cc +++ b/src/main.cc | |||
| @@ -1,12 +1,17 @@ | |||
| 1 | #include <cassert> | 1 | #include <cassert> |
| 2 | #include <iostream> | 2 | #include <iostream> |
| 3 | #include <map> | ||
| 3 | #include <random> | 4 | #include <random> |
| 4 | 5 | ||
| 5 | #include <Snap.h> | 6 | #include <Snap.h> |
| 6 | 7 | ||
| 7 | void name_game(int group_size, int cmsize); | 8 | void name_game(int group_size, int cmsize); |
| 8 | 9 | ||
| 10 | constexpr int memory_length = 12; | ||
| 11 | std::mt19937 rng(std::random_device{}()); | ||
| 12 | |||
| 9 | int main(int argc, char* argv[]) { | 13 | int main(int argc, char* argv[]) { |
| 14 | rng.seed(std::random_device{}()); | ||
| 10 | int group_size = 100; | 15 | int group_size = 100; |
| 11 | for (int cmperc = 18; cmperc < 28; cmperc += 2) { | 16 | for (int cmperc = 18; cmperc < 28; cmperc += 2) { |
| 12 | int cmsize = group_size * cmperc / 100; | 17 | int cmsize = group_size * cmperc / 100; |
| @@ -16,40 +21,99 @@ int main(int argc, char* argv[]) { | |||
| 16 | return 0; | 21 | return 0; |
| 17 | } | 22 | } |
| 18 | 23 | ||
| 19 | // SNAP random chooses node, r is used to select one edge | 24 | using ngData = TPair<TBool, TIntV>; |
| 20 | template <typename TD> | 25 | |
| 21 | typename TNodeNet<TD>::TEdgeI random_edge(const TNodeNet<TD>& g, int r) { | 26 | template<typename TVal, typename TSizeTy> |
| 22 | auto ni = g.GetRndNI(); | 27 | auto begin(const TVec<TVal, TSizeTy>& v) -> decltype(v.BegI()) { |
| 23 | return g.GetEI(ni.GetId(), ni.GetNbrNId(r % ni.GetDeg())); | 28 | return v.BegI(); |
| 29 | } | ||
| 30 | |||
| 31 | template<typename TVal, typename TSizeTy> | ||
| 32 | auto end(const TVec<TVal, TSizeTy>& v) -> decltype(v.EndI()) { | ||
| 33 | return v.EndI(); | ||
| 34 | } | ||
| 35 | |||
| 36 | int best_move(const ngData& d) { | ||
| 37 | const auto& mem = d.Val2; | ||
| 38 | std::map<int, int> votes; | ||
| 39 | for (const auto& v : mem) { | ||
| 40 | if (votes.count(v)) votes[v] += 1; | ||
| 41 | else votes[v] = 1; | ||
| 42 | } | ||
| 43 | std::map<int, float> fractions; | ||
| 44 | for (auto kv : votes) fractions[kv.first] = kv.second * 1./mem.Len(); | ||
| 45 | // Simple majority vote: | ||
| 46 | for (auto kv : fractions) | ||
| 47 | if (kv.second >= 1./mem.Len()) return kv.first; | ||
| 48 | return 0; | ||
| 49 | } | ||
| 50 | |||
| 51 | void update_memory(ngData& d, int move) { | ||
| 52 | if (!d.Val1) { | ||
| 53 | auto& mem = d.Val2; | ||
| 54 | mem.Ins(0, move); | ||
| 55 | mem.Trunc(memory_length); | ||
| 56 | } | ||
| 57 | } | ||
| 58 | |||
| 59 | void name_game_round(TNodeNet<ngData>& graph) { | ||
| 60 | std::uniform_int_distribution<> dist(0, graph.GetNodes()); | ||
| 61 | // Select random speaker and hearer. | ||
| 62 | auto speaker = graph.GetNI(dist(rng)); | ||
| 63 | auto hearer = graph.GetNI( | ||
| 64 | speaker.GetNbrNId(dist(rng) % speaker.GetDeg()) | ||
| 65 | ); | ||
| 66 | |||
| 67 | // Speaker chooses best strategy. | ||
| 68 | int s_strategy = best_move(speaker.GetDat()); | ||
| 69 | std::cout << "speaker (" << speaker.GetId() << " " | ||
| 70 | << std::boolalpha << speaker().Val1 | ||
| 71 | << ") chose: " << s_strategy << std::endl; | ||
| 72 | |||
| 73 | // Listener updates memory. | ||
| 74 | update_memory(hearer.GetDat(), s_strategy); | ||
| 75 | |||
| 76 | // Listener chooses best strategy. | ||
| 77 | int h_strategy = best_move(hearer.GetDat()); | ||
| 78 | std::cout << "hearer (" << hearer.GetId() << " " | ||
| 79 | << std::boolalpha << hearer().Val1 | ||
| 80 | << ") chose: " << h_strategy << std::endl; | ||
| 81 | |||
| 82 | // Speaker updates memory. | ||
| 83 | update_memory(speaker.GetDat(), s_strategy); | ||
| 24 | } | 84 | } |
| 25 | 85 | ||
| 26 | void name_game(int group_size, int cmsize) { | 86 | void name_game(int group_size, int cmsize) { |
| 27 | assert(cmsize > 0 && group_size > 0); | 87 | assert(cmsize > 0 && group_size > 0); |
| 28 | assert(cmsize < group_size); | 88 | assert(cmsize < group_size); |
| 29 | TNodeNet<TPair<TBool, TIntV>> graph; | 89 | TNodeNet<ngData> graph; |
| 30 | // Generate complete graph. | 90 | // Generate complete graph. |
| 31 | for (int i = 0; i < group_size; ++i) graph.AddNode(i, {false, {}}); | 91 | for (int i = 0; i < group_size; ++i) graph.AddNode(i, {false, {}}); |
| 32 | for (int i = 0; i < group_size; ++i) | 92 | for (int i = 0; i < group_size; ++i) |
| 33 | for (int j = 0; j < group_size; ++j) | 93 | for (int j = 0; j < group_size; ++j) |
| 34 | if (i != j) graph.AddEdge(i, j); | 94 | if (i != j) graph.AddEdge(i, j); |
| 35 | // Set committed minority. | 95 | // Set committed minority. |
| 36 | std::mt19937 rnd(std::random_device{}()); | 96 | std::uniform_int_distribution<> dist(0, group_size - 1); |
| 37 | std::uniform_int_distribution dist(0, group_size - 1); | ||
| 38 | for (int i = 0; i < cmsize;) { | 97 | for (int i = 0; i < cmsize;) { |
| 39 | int r = dist(rnd); | 98 | int r = dist(rng); |
| 40 | if (!graph.GetNDat(r).Val1) { | 99 | if (!graph.GetNDat(r).Val1) { |
| 41 | graph.GetNDat(r).Val1 = true; | 100 | graph.GetNDat(r).Val1 = true; |
| 101 | auto& mem = graph.GetNDat(r).Val2; | ||
| 102 | mem.Clr(); | ||
| 103 | mem.Add(2); | ||
| 42 | ++i; | 104 | ++i; |
| 43 | } | 105 | } |
| 44 | } | 106 | } |
| 107 | // Establish norm (fully memory of strategy 1) | ||
| 108 | for (int i = 0; i < group_size; ++i) { | ||
| 109 | auto& d = graph.GetNDat(i); | ||
| 110 | if (!d.Val1) while (d.Val2.Len() < memory_length) d.Val2.Add(1); | ||
| 111 | } | ||
| 45 | std::cout << "Nodes: " << graph.GetNodes() | 112 | std::cout << "Nodes: " << graph.GetNodes() |
| 46 | << " Edges: " << graph.GetEdges() << std::endl; | 113 | << " Edges: " << graph.GetEdges() << std::endl; |
| 47 | 114 | ||
| 48 | // Select random edge. | 115 | name_game_round(graph); |
| 49 | // Speaker chooses best strategy. | 116 | |
| 50 | // Listener updates memory. | ||
| 51 | // Listener chooses best strategy. | ||
| 52 | // Speaker updates memory. | ||
| 53 | // Track all plays and plays by non-CM. | 117 | // Track all plays and plays by non-CM. |
| 54 | // Report average plays. | 118 | // Report average plays. |
| 55 | } | 119 | } |
